UC Institute for Software Research

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Games, Virtual Worlds, and Interactive Technologies

UCI research in computer games, virtual worlds and interactive technologies focuses on empirically-based studies of the processes, practices, and communities that develop games and virtual worlds, as well as tools, techniques, and concepts for developing next-generation technologies and experiences. Ethnographic and virtual enthnographic research methods are employed in the field studies, along with prototyping and deployment of new game-based virtual worlds. and related technologies.

Faculty

Mark Ackerman, ISR, University of Michigan, Ann Arbor

Crista Lopes, ISR, UCI Informatics

Gloria Mark, ISR, UCI Informatics

Bonnie Nardi, ISR, UCI Informatics

Robert Nideffer, ISR, UCI Studio Art and Informatics

David Redmiles, ISR, UCI Informatics

Walt Scacchi, ISR,UCI

André van der Hoek, ISR, UCI Informatics

Jim Whitehead, ISR, UCSC, Computer Science

Collaborators

Joe Adams, Discovery Science Center

Matthew Bietz, ISR, UCI

Garnet Hertz, UCI Informatics

Yuzo Kanomata, ISR, UCI

Alfred Kobsa, ISR, UCI Informatics

Emily Navarro, UCI Informatics

Kari Nies, ISR, UCI

David Redmiles, ISR, UCI Informatics

Alex Szeto, ISR, UCI

Bill Tomlinson, UCI Informatics

Alf Inge Wang, Norwegian Institute of Science and Technology

Projects

Other News and Events

Selected Publications

Sample Games, Virtual Worlds, and Demo Reels

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