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Institute
for Software Research (ISR)
ICS
Dept.
UC
Irvine
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UCI research in open source software development focuses on empirically-based
studies of the processes, practices, and communities that develop open source
software. Ethnographic and virtual enthnographic research methods are employed
in the field studies of open source software development in communities
that include those centered on Internet infrastructure, X-Ray astronomy
and deep space imaging, networked computer games, and academic software
design research.
Faculty
Walt Scacchi
Collaborators
Mark Ackerman, University
of Michigan, Ann Arbor
Margaret Elliott, UCI ISR
Justin Erenkrantz, UCI ISR
Les Gasser, University of
Illinois, Urbana-Champaign
Chris Jensen, UCI ISR
John Noll, Santa Clara University
Jason Robbins, UCI ISR
Richard N. Taylor, UCI ISR
Julia Watson, The Ohio State University
Projects
NSF ITR: Understanding Open Software Communities, Processes and Practices:
A Socio-Technical Approach (award
abstract)
NSF ITR: Collaborative Research: Organizational Dynamics of Software Problems,
Bugs, Failures, and Repairs (award
abstract)
NSF IIS: Collaborative Research: Research Directions for Continuous (Re)Design
in Free/Open Source Software Systems (award
abstract)
NSF ITR: An Integrated Social and Technical Approach to Development of Distributed
Inter-Organizational Applications (award
abstract)
Selected Publications
- Continuous
Design of Free/Open Source Software: Workshop Report and Research Agenda,
Les Gasser and Walt Scacchi, UCI-UIUC Workshop on Continuous Design of Open
Source Software, 15 October 2003.
- Understanding
Continuous Design in F/OSS Projects, Les Gasser, Walt Scacchi, Gabriel
Ripoche, and Bryan Penne, 16th. Intern. Conf. Software & Systems Engineering
and their Applications, Paris, December 2003.
- Socio-Technical
Design, Walt Scacchi, revised version to appear in W. S. Bainbrigde (ed.),
The Encyclopedia of Human-Computer Interaction, Berkshire Publishing Group,
2004.
- Free/Open
Source Software Development Practices in the Computer Game Community,
Walt Scacchi, revised version in IEEE Software, Special Issue on Open Source
Software, January-February 2004.
- Understanding
Free/Open Source Software Evolution: Applying, Breaking and Rethinking the
Laws of Software Evolution, Walt Scacchi, revised version in N.H. Madhavji,
M.M. Lehman, J.F. Ramil and D. Perry (eds.), Software Evolution, John Wiley
and Sons Inc, New York, 2004.
- Free
Software Development: Cooperation and Conflict in A Virtual Organizational
Culture, Margaret S. Elliott, Walt Scacchi, revised version to appear
in S. Koch (ed.), Free/Open Source Software Development, Idea Publishing,
2004.
- Free
Software Developers as an Occupational Community: Resolving Conflicts and
Fostering Collaboration, Margaret S. Elliott, revised version in ACM Group'03
Conference, Sanibel Island, FL 9-12 November 2003.
- Supporting
Distributed and Decentralized Projects: Drawing Lessons from the Open Source
Community, Justin R. Erenkrantz, Richard N. Taylor. <http://osic.in.tum.de/>Proc.
1st Workshop on Open Source in an Industrial Context, Anaheim, California,
October, 2003
- Adopting
Open Source Software Engineering (OSSE) Practices by Adopting OSSE Tools,
Jason Robbins, in Making Sense of the Bazaar: Perspectives on Open Source
and Free Software, J. Feller, B. Fitzgerald, S. Hissam, & K. Lakhani (Eds.),
O'Reilly & Associates, Sebastopol, CA, 2003.
- When
is Free/Open Source Software Development Faster, Better, and Cheaper than
Software Engineering?, Walt Scacchi, Working Paper, Institute for Software
Research, UC Irvine, August 2003.
- Simulating
an Automated Approach to Discovery and Modeling of Open Source Software Development
Processes,Chris Jensen, Walt Scacchi, Proc. ProSim'03 Workshop on Software
Process Simulation and Modeling, Portland, OR May 2003.
- The
Virtual Organizational Culture of a Free Software Development Community,
Margaret Elliott, Proc. 3rd. Workshop on Open Source Software Engineering,
25th. Intern. Conf. Software Engineering, Portland, OR, May 2003.
- Release
Management within Open Source Projects, Justin Erenkrantz, Proc. 3rd.
Workshop on Open Source Software Engineering, 25th. Intern. Conf. Software
Engineering, Portland, OR, May 2003.
- Issues
and Experiences in Modeling Open Source Software Processes, Walt Scacchi,
Proc. 3rd. Workshop on Open Source Software Engineering, 25th. Intern. Conf.
Software Engineering, Portland, OR, May 2003.
- Automating
the Discovery and Modeling of Open Source Software Processes, Chris Jensen,
Walt Scacchi, Proc. 3rd. Workshop on Open Source Software Engineering, 25th.
Intern. Conf. Software Engineering, Portland, OR, May 2003.
- Free
Software: A Case Study of Software Development in a Virtual Organizational
Culture, Margaret S. Elliott, Walt Scacchi, Working Paper, Institute for
Software Research, UC Irvine, April 2003.
- Communicating
and Mitigating Conflict in Open Source Software Development Projects,
Margaret Elliott, Walt Scacchi, Working Paper, Institute for Software
Research, UC Irvine, Fall 2002.
- Open
EC/B: A Case Study in Electronic Commerce and Open Source Software Development,
Walt Scacchi, Working Paper, Institute for Software Research, UC Irvine, July
2002.
- Open
Acquisition: Combining Open Source Software Development with System Acquisition, Walt
Scacchi, Working Paper, Institute for Software Research, UC Irvine, July 2002.
- Understanding
the Requirements for Developing Open Source Software Systems, Walt Scacchi,
IEE Proceedings--Software, 149(1), 24-39, February 2002.
- Understanding
the Social, Technological, and Policy Implications of Open Source Software
Development, Walt Scacchi, position paper presented at the NSF Workshop
on Open Source Software, January 2002 (revised August 2002).
- Software Development
Practices in Open Software Development Communities, Walt Scacchi, presented
at the 1st Workshop on Open Source Software Engineering, Toronto, Ontario,
May 2001.
Other Links
UCI-UIUC-NSF Workshop
on the Science of Design: Continuous Design of Open Source Software
Understanding
and Visualizing Information Work Processes and Practices (PPT)
Software Acquisition
and Electronic Commerce
The Meta-Game
Group at UCI-UCSD and the UCI Computer
Game Culture and Technology Laboratory
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